Depths of the Dungeon Moon
If the players would like a lead on where profitable adventure can be found, they should make a Charisma check. Succeed or fail, the GM rolls on the Adventure Lead table and provides the players with a random hook. However, if the Charisma Check is successful, this information is free. If the Charisma check fails, the player must pay 50sp per point by which they failed the check.
Every adventure obtained through this method will also have a valuable reward associated with it, which will be described along with the details of the adventure lead itself.
Once the players have a lead, it becomes an active quest. At the end of each session there is a 10% (cumulative) chance that someone else has completed the quest instead of the party.